Flickernaut
Project Type: Independent
Engine: Unity
Language: C#
Role: Project Lead/Programmer
Originally a student project, the overwhelmingly positive feedback to Flickernaut led to a push for further development. Following graduation I became the project lead - onboarding new members, assigning tasks, and determining workflow. This project fully solidified my passion for game development and taught me more about the development process than any project I had previously worked on. Flickernaut is currently on indefinite hold.