Nick Cotton
Game Designer and Programmer
Projects
Development Blogs
About Me
I’m Nick, a game designer and programmer from Colorado. I grew up with a love for video games and discovered my passion for game development during my time at the University of Michigan. I graduated in 2021 with a BS in Computer Science.
While at U-M, I participated in WolverineSoft, the student operated game studio. This is where I worked on the game Caduceus, which was created over the course of six months. I also led a team in creating a small indie game, Flickernaut, that began as a student project. Although this game is on an indefinite hiatus, it solidified my dedication to the industry. I am currently prototyping multiple game ideas that have piqued my interest over the last year.
I have experience in Unity, C#, C++, Git, Atlassian’s project management suite, and will be delving into Unreal shortly. I approach all endeavors with mindfulness and dedication, and I am continually excited by learning new techniques and technologies. Creative problem solving and overcoming unique challenges are also passions of mine.
If you have any questions or are interested in a collaboration, please feel free to contact me!
Contact Me
nick.cotton89@gmail.com